STOSSER Issue #2 (May 1993)

FUNSCHOOL 4 (Under 5’s)

Review By keefy
Europress Software £25.99

 

Up until recently i have been pretty much fed up with the quality of the educational software available for the ST. Sure, there’s plenty of it. But a lot of it is terrible, the Disney title’s immediately spring to mind as complete bilge.

That is, until i came across the Fun School series. I was pleasantly surprised to notice while nosing through the disk, that it is in fact written entirely in STOS. Although from what i could see neither the manual nor the program itself made any mention of the fact. ( correct me if i’m wrong ). Anyway onto the review i suppose.

Fun School 4 comprises of 6 separate modules. They are ADDITION,TEDDY PAINT, FUN TRAIN, TEDDY’S HOUSE, TEDDY’S KARAOKE AND TEDDY’S BOOKS.

Between them, the modules contain a count the objects game, a basic art package ( my kids enjoyed this one), a match the picture game, a colour recognition game, a singalong game with a funky ted (the kids loved this) and a number recognition game.

All in all, Fun School 4 is a very well presented package, with colourful graphics and tunes. With a bit of help from an adult, it will keep the kids occupied for a good while. The difficulty level appeared to be pitched perfectly with most of the games only requiring the use of the <space> and <return> keys, TEDDY PAINT (all the keys) and TEDDY BOOKS (number keys) being the exceptions. Within a short while 4-5 yr olds should be able to play the game quite well, with minimal interference. My only gripe is that there was no alphabet module. However Fun School 4 is a good example of what can be achieved using STOS. It’s just a shame, i think that more programmers don’t take the STOS language more seriously.

Unfortunately, as with almost all games now, it’s a little pricey at £26, but it can probably be obtained much cheaper if you shop around. However, in my opinion it’s probably worth the money for the hours of peace you get. If i was asked to give it marks out of ten i’d give 8.5.The kids would probably give it 20.

Keefy.

 

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About author View all posts Author website

Neil Halliday

Neil started coding in STOS in 1989 just after it was released in the UK.

During those 31 years he has written numerous demo screens, routines, games and extensions, most of which are now lost due to a massive hard disk crash. What remains on floppy disk is still being discovered and posted on the STOS Coders website and stored in the cloud for everybody to enjoy (or laugh at).

Neil is the author of the GBP Extension which added some pretty cool commands to STOS, along with the "Development" extension that enabled enhanced STE functionality, including probably one of the simplest hardware scrolling routines around.

Along with Bruno Azzara, Geoff Harrison and Mike Halliday we had loads of fun back in the day trying to push STOS to it's limits. We are all now enjoying bringing our knowledge to a new generation of STOS Coders.

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