STOSSER Issue #1 (April 1993)

EDITORIAL

By Steve Gooding Esq.

 

Hello and welcome to the very first issue of STOSSER, the 100% STOS dedicated disk magazine. So, if you are a C programmer, especially the conceited prat who wrote to ST Format, I’ve only two things to say to you … Sod and off!

What’s it all about? (as someone said to a bloke in the sixties called Alfie, who looked a lot like Michael Caine).

Well, what we hope to achieve is a monthly assortment of goodies and information by STOS users for STOS users. At the moment the team consists of Tony Greenwood, Matthew Green and yours
truly. Tony is the main man of this here outfit and supports Preston North End. Matthew is graciously illuminating us with a series on robotics and I will be donating myself as editor. Our door is always open, so if you would like to get involved or make any kind of contribution, drop us a line.

The address is:

Tony Greenwood
STOSSER Diskzene
29 Paxton Street
Accrington
LANCASHIRE, BB5 1QQ.

All text files will be subject to editing, unless you state otherwise.

Next Month

Part two of the Beginners’ Guide.
More on Robotics from Matthew Green.
The Meaning of STOS.
Pic’n’Mix Utility.
Lot’s of decent music.
And much more …

STOSSER will be available on the same date EVERY month

Until next time …

SJG.

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About author View all posts Author website

Neil Halliday

Neil started coding in STOS in 1989 just after it was released in the UK.

During those 31 years he has written numerous demo screens, routines, games and extensions, most of which are now lost due to a massive hard disk crash. What remains on floppy disk is still being discovered and posted on the STOS Coders website and stored in the cloud for everybody to enjoy (or laugh at).

Neil is the author of the GBP Extension which added some pretty cool commands to STOS, along with the "Development" extension that enabled enhanced STE functionality, including probably one of the simplest hardware scrolling routines around.

Along with Bruno Azzara, Geoff Harrison and Mike Halliday we had loads of fun back in the day trying to push STOS to it's limits. We are all now enjoying bringing our knowledge to a new generation of STOS Coders.

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