STOSSER Issue #1 (April 1993)




Hopefully, in this section, all your problems will be answered, if not by myself, then by other readers. I will print the problem in this section, asking others to write in with the answer. Anyone sending in a problem, please state whether you wish your name and address published – with the option of fellow readers writing directly to you with the answer.

I have written to Mandarin Software explaining this diskzine and asking if once a month I could converse by post with someone there who could help with any problems that cannot be answered by either myself or any of the readers. Well … I’m still waiting for an answer … Even if they don’t want to know, you would at least think they could write back and reply to my letter. Disgraceful.

As this is issue one, I obviously haven’t any problems in yet, SO GET WRITING TO ME and we’ll see what we can do without Mandarin’s help.

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About author View all posts Author website

Neil Halliday

Neil started coding in STOS in 1989 just after it was released in the UK.

During those 31 years he has written numerous demo screens, routines, games and extensions, most of which are now lost due to a massive hard disk crash. What remains on floppy disk is still being discovered and posted on the STOS Coders website and stored in the cloud for everybody to enjoy (or laugh at).

Neil is the author of the GBP Extension which added some pretty cool commands to STOS, along with the "Development" extension that enabled enhanced STE functionality, including probably one of the simplest hardware scrolling routines around.

Along with Bruno Azzara, Geoff Harrison and Mike Halliday we had loads of fun back in the day trying to push STOS to it's limits. We are all now enjoying bringing our knowledge to a new generation of STOS Coders.

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